Software Engineer II (Rust)
Candidate-se agora mesmo! Candidatar-se depois Job ID 10094387 Local São Francisco, Califórnia, Estados Unidos / Santa Mônica, Califórnia, Estados Unidos / Nova Iorque, Nova Iorque, Estados Unidos / Seattle, Washington, Estados Unidos / Los Angeles, Califórnia, Estados Unidos Empresa Disney Entertainment & ESPN Technology Data da publicação 05/11/2024Descrição do cargo:
Disney Entertainment & ESPN Technology
On any given day at Disney Entertainment & ESPN Technology, we’re reimagining ways to create magical viewing experiences for the world’s most beloved stories while also transforming Disney’s media business for the future. Whether that’s evolving our streaming and digital products in new and immersive ways, powering worldwide advertising and distribution to maximize flexibility and efficiency, or delivering Disney’s unmatched entertainment and sports content, every day is a moment to make a difference to partners and to hundreds of millions of people around the world.
A few reasons why we think you’d love working for Disney Entertainment & ESPN Technology
Building the future of Disney’s media business: DE&E Technologists are designing and building the infrastructure that will power Disney’s media, advertising, and distribution businesses for years to come.
Reach & Scale: The products and platforms this group builds and operates delight millions of consumers every minute of every day – from Disney+ and Hulu, to ABC News and Entertainment, to ESPN and ESPN+, and much more.
Innovation: We develop and execute groundbreaking products and techniques that shape industry norms and enhance how audiences experience sports, entertainment & news.
The Product & Data Engineering team is responsible for end-to-end development for Disney’s world-class consumer-facing products, including streaming platforms Disney+, Hulu, and ESPN+, and digital products & experiences across ESPN, Marvel, Disney Studios, NatGeo, and ABC News. The team drives innovation at scale for millions of consumers around the world across Apple, Android, Smart TVs, game consoles, and the web, with our platforms powering core experiences like personalization, search, messaging and data.
As part of the Living Room Devices, Native Client Platform Rust Client Application Engineering Team, you will help us push the boundaries of what is possible on some of the most interesting 10-foot devices in the marketplace! You’ll be part of the team that builds our Direct-to-Consumer client apps, such as Disney+, Star+, ESPN and Hulu on a wide range of devices supported by our Native Client Platform. Best of all, you’ll get to build these apps in Rust!
We’re looking for a Software Engineer II who has experience in Rust and comes from a C/C++ background, who knows how to write cross platform code, and is ready to push the boundaries of UX on our custom in-house runtime to provide the best app experiences for our viewers on devices across the varying spectrum from set-top boxes to modern game consoles.
Responsibilities:
Bring journey-level native engineering skills to be a critical member of a team of engineers responsible for building our client application experiences in Rust.
Contribute to the development of new application features from on-boarding to browse UI/UX experiences, analytics, video playback UI/UX and much more. If you see it on screen, you’ll likely have a chance to work on it in code.
Work with hardware manufacturing partners to vet new hardware from a client application perspective.
Collaborate closely with our Native Client Platform Core engineering team, services engineering teams and product owners to help understand and explain device limitations and requirements.
Basic Qualifications:
Candidates should have 3+ years of C/C++ experience on embedded systems and/or writing portable multi-platform code, with 1-2+ years of personal or professional Rust experience.
Understanding of various chip architectures and what features they support.
Experience using build runners / compilation tools for multi-platform projects.
Bachelor’s degree in computer science, Information Systems, Software, Electrical or Electronics Engineering, or comparable field of study, and/or equivalent work experience
Preferred Qualifications:
Experience working on user interface-level code with knowledge of common patterns, architectures and approaches to present a data driven UX to viewers.
Familiarity with set-top box development and specialized SoCs from manufacturers like Broadcom, MediaTek, SigmaTel, etc.
Graphics experience with OpenGL/EGL, OpenGL ES, Vulkan, Metal, etc.
Cross device dependency management
Game engines and game engine technologies
Internals of browser technology such as Webkit, WPE, Chromium, Cobalt
#DisneyTech
The hiring range for this position in San Francisco, California is $123,000 - $165,400 per year and in Seattle, Washington and New York City is $118,000 - $158,200 per year and in Santa Monica, California is $112,600 - $151,000 per year. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.
Weitere Informationen:
DISNEYTECHSobre Disney Entertainment & ESPN Technology:
A Disney Entertainment e a ESPN Technology (DE&E Technology) fornecem a estrutura tecnológica e o desenvolvimento de produtos para as duas unidades de negócios de mídia da Disney, ajudando a manter a empresa na vanguarda da inovação e permitindo que a empresa empregue continuamente a tecnologia para aprimorar a narrativa e a criatividade, oferecendo ao mesmo tempo escalabilidade, flexibilidade e eficiência para seus negócios.
Sobre The Walt Disney Company:
A The Walt Disney Company, juntamente com suas subsidiárias e afiliadas, é uma líder diversificada em entretenimento familiar e mídia internacional que inclui três segmentos principais de negócios: Disney Entertainment, ESPN e Disney Experiences. Desde seus primeiros passos como um estúdio de desenho animado na década de 1920 até se tornar o atual nome de destaque na indústria do entretenimento, a Disney orgulhosamente dá continuidade a seu legado de criação de histórias e experiências de padrão internacional para toda a família. As histórias, personagens e experiências da Disney tocam consumidores e visitantes de todas as partes do mundo. Com operações em mais de 40 países, nossos funcionários e colaboradores trabalham juntos para criar experiências de entretenimento adoradas por todos.
Esta vaga é oferecida junto à Disney Streaming Technology LLC, que é parte de um segmento de negócios que chamamos de Disney Entertainment & ESPN Technology.
Disney Streaming Technology LLC é um empregador de oportunidades iguais. Os candidatos serão selecionados para emprego independente de raça, religião, cor, sexo, orientação sexual, gênero, identidade de gênero, expressão de gênero, nacionalidade, ancestralidade, idade, estado civil, status militar ou de veterano, quadro clínico, informações genéticas ou deficiência, ou qualquer outro motivo proibido por lei federal, estadual ou local. A Disney defende um ambiente de negócios em que ideias e decisões de todas as pessoas nos ajudam a crescer, inovar, criar as melhores histórias e ser relevantes em um mundo em constante evolução.