Layout Artist (all levels)
Candidate-se agora mesmo! Candidatar-se depois Job ID 10034995 Local Mumbai, Índia Empresa Industrial Light & Magic Data da publicação 24/11/2022Descrição do cargo:
*We are hiring at all levels for this discipline*
The youngest of all of the ILM studios, the Mumbai studio leverages the expertise and technological know-how developed over 40 years at Industrial Light & Magic combined with the top artists and technicians in the region. Knowledge and culture flow freely between the company’s five studios and the global team shares tools and workflow allowing for seamless partnership on all projects.
As we grow ILM Mumbai, we are seeking a Layout Artist to join as one of the first members of the team and be a part of building the studio and its technology infrastructure.
The Layout Artist will create camera moves and rough blocking animation within a digital environment. They will work closely with the Animation Director and Visual Effects Supervisor to establish composition, timing, and continuity for each shot. When live-action photography is involved, the Layout Artist will accurately recreate the set, camera moves, and actor performances to allow for seamless effects integration. In the CG Layout process, camera matchmoves and original CG camera moves are integrated to create the framework of each Sequence. In some cases a sequence might be entirely Computer Generated with no live action background elements. The Layout Artist works as part of the larger layout team which acts as a central hub for all shot preparation to ensure continuity and camera accuracy in CG Elements.
What You’ll Do
Performs matchmoving duties such as camera tracking, character matching (matchanim), solving lens distortion, deformation matching of surfaces, solving native stereo plates.
Performs multi-plate splicing and stitching, adding creative plate post-moves, creative stereo (i.e. Technical layout)
Manages Previz, postviz and techviz (prep for location shooting or ride development); Process inbound/outbound moco data
Photomodels, performs environment/scene setup verifying correct assets are being used, edit ranges are correct, and generating initial data for downstream artists including animation/TDs/comp, lidar processing, set dressing (i.e. Scene setup)
Creates creative camera work for non-plate shots and camera takeover shots; originate entirely CG camera animation (i.e. CG camera work)
Solve facial animation from face cams (i.e. face-capture)
Under the direction of the project Supervisors, setup the technical and aesthetic approaches of the matchmove work for a shot, sequence, or an entire aspect of a show
Convert background plates to various formats to use with specific software to create digital motion files that match the plate photography; animate any live action character or relative object in the scene
Model the set geometry used to create the matchmove and environment for Animators and Technical Directors
Light, render and composite files with the background to judge the move
What We’re Looking For
Ability to reproduce exact camera moves within a computer environment.
Knowledge of photography and the effects of different lenses on perspectives.
Good written and oral communication skills including strong social skills.
Excellent problem solving skills including the ability to work under tight deadlines.
Advanced knowledge of Linux, Maya, 3dEqualizer (or other tracking software) required. Knowledge of Nuke is a plus.
Maintain an expert level of knowledge about current developments in matchmove tools for computer graphics, especially in areas that relate to the film industry.
Must have a willingness to learn new tools, proven ability to be detail-oriented and to work efficiently within a production environment.
Preferred Skills / Competencies:
Location and/or Stage experience including matchmove set ups; data wrangling; hdr/digimatte/texture/pmodel photography; lidar scanning; lens grid filming; on-stage (real-time) camera capture/assistance.
Bachelor’s Degree or equivalent; 3+ years’ experience as an artist, animator, or camera operator.
JoinILM
Sobre Industrial Light & Magic:
Fundada em 1975 por George Lucas, a ILM é a principal unidade de efeitos especiais do mundo, atendendo às indústrias do cinema, produção comercial e atrações. A ILM criou efeitos visuais para mais de 325 filmes e desempenhou um papel fundamental em sete dos dez maiores sucessos de bilheteria em todo o mundo e contribuiu para 25 dos 50 melhores. A ILM definiu o padrão para efeitos visuais, criando algumas das imagens mais impressionantes na história do cinema. Na vanguarda da revolução digital, a empresa continua a quebrar abrir novos caminhos em efeitos visuais, realidade virtual, realidade aumentada e cinema imersivo.
Sobre The Walt Disney Company:
A The Walt Disney Company, juntamente com suas subsidiárias e afiliadas, é um empreendimento diversificado e líder mundial de mídia e entretenimento, que atua em cinco segmentos de negócios com os seguintes segmentos de negócios: Disney Entertainment, ESPN, Disney Parks, and Experiences and Products. Desde seus primeiros passos como um estúdio de desenho animado na década de 1920 até se tornar o atual nome de destaque na indústria do entretenimento, a Disney orgulhosamente dá continuidade a seu legado de criação de histórias e experiências de padrão internacional para toda a família. As histórias, personagens e experiências da Disney tocam consumidores e visitantes de todas as partes do mundo. Com operações em mais de 40 países, nossos funcionários e colaboradores trabalham juntos para criar experiências de entretenimento adoradas por todos.
Esta vaga é oferecida junto à Lucasfilm Ent Co Ltd, LLC Payroll Svc, que é parte de um segmento de negócios que chamamos de Industrial Light & Magic.